Chapters will be posted every Sunday at 2:00pm EST.
Former director of the medical technologies company Babylon's Revival, Isaac Giovanni, sacrificed everything in escaping a coming Third World War… including his very identity.
All in an effort to ensure that the one device – The Cradle – capable of allowing everyone to avoid a death through war and nuclear fire worked; even if its success required leaving Earth behind, to live in a new – digital – world out of Humanity's fantasies and mythos… permanently.
Now, devoid of his memories of Earth itself and the past that made him, the being once known as Isaac joins the world of Vetem as a natural [Denizen] of it, no different than any other natural inhabitant… if not for a unique trait that seems to have filled his mind with an obscene amount of knowledge and awakened an awareness and personality within him, far sooner than his age or [Stage] should likely allow.
But, as frustrating and concerning the Trait's effects may be, it is of little consequence in the face of his continued survival and growth.
Because the world of Vetem is far too dangerous for him to refuse a boon, no matter his reservations, and he will leverage any advantage he can get his paws on to see himself survive… and succeed in this realm of his.
By fang, claw, or magic.
Nameless will let neither Trait nor Threat prevent him from seeing himself grow to the greatest heights of his potential… wherever it may have his wings soar.
Includes:
- A slow-burn progression-based story involving; Levels, Skills, Traits, Magic, Abilities, and Classes, with minimal usage of Status Screens and No Stats – or my dreaded enemy… Math.
- A complex main character – Who goes from human to Very much not – with just as many faults as virtues, and a cast of characters with similar depths of personality.
- A vibrant world filled to the brim with magic, danger, adventure, and intrigue; where navigating a city can prove to be just as threatening as a forgotten ruin.
[Disclaimer]
This is a significantly slower take on most GameLit narratives; focusing a great deal on the circumstances leading up to the "game elements" themselves, in addition to the technical components that make a "Game" world possible, within its early "Act." (From chapters 1-20)
Progression and GameLit elements start, in truth, from the 20th chapter on.
Nevertheless, I hope you come to enjoy. Thank you.