2024-05-15 09:12
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<p>Chapters will be posted every Sunday at 2:00pm EST.</p> <p>Former director of the medical technologies company Babylon's Revival, Isaac Giovanni, sacrificed everything in escaping a coming Third World War… including his very identity.</p> <p>All in an effort to ensure that the one device – The Cradle – capable of allowing everyone to avoid a death through war and nuclear fire worked; even if its success required leaving Earth behind, to live in a new – digital – world out of Humanity's fantasies and mythos… permanently.</p> <p>Now, devoid of his memories of Earth itself and the past that made him, the being once known as Isaac joins the world of Vetem as a natural [Denizen] of it, no different than any other natural inhabitant… if not for a unique trait that seems to have filled his mind with an obscene amount of knowledge and awakened an awareness and personality within him, far sooner than his age or [Stage] should likely allow.</p> <p>But, as frustrating and concerning the Trait's effects may be, it is of little consequence in the face of his continued survival and growth.</p> <p>Because the world of Vetem is far too dangerous for him to refuse a boon, no matter his reservations, and he will leverage any advantage he can get his paws on to see himself survive… and succeed in this realm of his.</p> <p>By fang, claw, or magic.</p> <p>Nameless will let neither Trait nor Threat prevent him from seeing himself grow to the greatest heights of his potential… wherever it may have his wings soar.</p> <p>Includes:</p> <p>- A slow-burn progression-based story involving; Levels, Skills, Traits, Magic, Abilities, and Classes, with minimal usage of Status Screens and No Stats – or my dreaded enemy… Math.</p> <p>- A complex main character – Who goes from human to Very much not – with just as many faults as virtues, and a cast of characters with similar depths of personality.</p> <p>- A vibrant world filled to the brim with magic, danger, adventure, and intrigue; where navigating a city can prove to be just as threatening as a forgotten ruin.</p> <p>[Disclaimer]</p> <p>This is a significantly slower take on most GameLit narratives; focusing a great deal on the circumstances leading up to the "game elements" themselves, in addition to the technical components that make a "Game" world possible, within its early "Act." (From chapters 1-20)</p> <p>Progression and GameLit elements start, in truth, from the 20th chapter on.</p> <p>Nevertheless, I hope you come to enjoy. Thank you.</p>
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