The first batch of guinea pigs--that's what they were, Asher ascertained.
Kidnapped from a nice, relaxing cruise, he was now forced to adapt to the new, game-like world. Spells, weapons, classes, blessings, titles, there's everything--even a helper fairy! Except she's no help, and all she does is call him names. The Eagle host is a bit too much into Shakespeare, the blacksmith is an emo girl that bursts into flames every time she gets embarrassed, his gnome helper is actually a Divine Dragon cosplaying and doing research for his smut book, and death seems to lurk behind every corner alongside other... strange folk.
Survive maps, gather currencies, level up, and achieve the vaguely-hinted-at reward of Nirvana! Except he is not alone--there are other people meandering about and competing for the favor of the Lords! Will Asher be able to rise above the masses? Perhaps--but before all else, he must earn enough money to swap out the awful bed in his cabin with something befitting a back made out of flesh, muscle, and bones. The journey ahead is long, and he is far from hopeful, though with a small help from the strange ensemble of friends he gathers along the way, he might yet make it to the stars...