Today wasn't one of Fritz's best days, in fact, he would've rated it as one of his worst. Mainly because he'd been beaten, kidnapped, stuffed in a cell with a slew of other captives then forced to climb a particularly malevolent Spire. It is said that with great risks come great rewards and that goes triply so for the Spires. Fritz its determined to make the best of the worst, climbing to the very top. If he can.
The Spires have stood tall for thousands of years as cities, kingdoms and empires rise and fall around them. Inside the Spires are Treasures, Monsters and most importantly, Powers. Every floor conquered within gives a choice of magical Abilities or Attributes that, when built up and chosen well, could raise even a street urchin to a king or even beyond.
Which is lucky for our hero, because he, his best friend and his crew are urchins; or thieves to be more precise, caught in a deadly peril, climb or die.
What to expect.
MC is not OP and is not a loner.
Fighting in 'Climber' teams with the occasional solo battles.
The crew will start off as inexperienced Climbers and will make mistakes, but they will learn. Weak to strong.
A System granted and empowered by the Spires, based on chance, choice and actions. You've got to Climb Spires to get strong.
Gaining Abilities and Aligning Attributes will be meaningful.
--- *Minor Spoilers* ---
MC will be a scout/stealth specialist focusing on Perception and Agility as well as Sense and eventually Shadow Powers (and more).
Some unpowered action and fighting but MC and Crew get their first, well-earned Powers in * Chapter Spoiler* Chapter eight. *Chapter spoiler*
--- *Spoilers Over* ---
Long-ish Chapters 3300+ words.
Updating Thursdays and Sundays, AEST.