A clever youth is transported to a magical world called Egid. He has no special powers or talents, yet he signs up to be an adventurer.
The city he finds himself in is known as Clarenburgh. It's a city-state run by the adventurer's guild because it sits on the start of a land bridge that leads to the wild, mostly unexplored frontier know as the eastern continent.
How will a broke, under-equipped, clueless, weak boy fair in the adventuring capital of the world?