Dungeons. From a lowly slime dungeon to the supreme and exalted hero-slaying dungeons, they are important. May it be for simple training of rookies to the sense of adventure for the S-Class. What type of dungeon will we be? I see a tiny square of a dungeon and you, as the dungeon master, will take hold of it and expand it how you see fit.
What can you bring to this dungeon?
From the author of Interactive Evolutions, comes another reader-interactive that will have everything up to the readers to decide.
View | Series | Vol | Chap | Extra | Group/Host |
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Interactive Dungeon | 12 | Map and the Gacha | RoyalRoadL | |
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Interactive Dungeon | 11 | Expansion and the Derelict Ship | RoyalRoadL | |
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Interactive Dungeon | 10 | Unlocking the Paths and a New Threat | RoyalRoadL | |
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Interactive Dungeon | 9 | Paths and Choices | RoyalRoadL | |
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Interactive Dungeon | 8 | Reconstruction of our Dungeon | RoyalRoadL | |
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Interactive Dungeon | 7 | Raining Gold | RoyalRoadL | |
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Interactive Dungeon | 6 | Onslaught Solution | RoyalRoadL | |
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Interactive Dungeon | 5 | Egg Hatching and Variants | RoyalRoadL | |
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Interactive Dungeon | 4 | First Intruders | RoyalRoadL | |
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Interactive Dungeon | 3 | Establishing our Bases | RoyalRoadL | |
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Interactive Dungeon | 2 | New Beginnings. | RoyalRoadL | |
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Interactive Dungeon | 1 | A Tiny Square Room | RoyalRoadL |