Whispers tell of a merchant who strikes deals with gods.
Somewhere faraway, the universe is in peril. But on Earth, Alan is minding his own business after a double-shift at the pawn shop… until he's assaulted by a screaming archer. Turns out he was a good shot.
Alan awakes in Strangey Town – a zany nightmarish jungle of ideas run by a horrid deity – where a clairvoyant frog confirms he has an affinity for magic, and that his powers are far from ordinary. To convene with gods, bargain for souls, and tap into every known magic the universe has to offer is unheard of. But with great promise comes grave danger. Realms hellbent on seizing control of the universe seek to seize Alan's potential, and will declare war to gain it.
Through magic, blade's edge or a deal, the God Merchant will prevail.