Trapped in the game world of [Dungeon End], a gamer who never finished the digital version faces the ultimate challenge: surviving the game as himself.
He must navigate a reality where game mechanics influence life and death.
With the game's dangers real and ever-present, he forges his way towards the unknown, all while building his character around a ridiculous skill that would push anyone to despair.
Will he conquer the dungeon that bested him in virtuality, or is he destined to remain trapped forever...until death?
View | Series | Vol | Chap | Extra | Group/Host |
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Surviving as a Slime-Mancer [A Slimemancy LitRPG] | 7 | 7 - City of Arn's | RoyalRoadL | |
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Surviving as a Slime-Mancer [A Slimemancy LitRPG] | 6 | 6 - Necromancer Trait: Animus | RoyalRoadL | |
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Surviving as a Slime-Mancer [A Slimemancy LitRPG] | 5 | 5 - Perhaps... | RoyalRoadL | |
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Surviving as a Slime-Mancer [A Slimemancy LitRPG] | 4 | 4 - Ooze | RoyalRoadL | |
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Surviving as a Slime-Mancer [A Slimemancy LitRPG] | 3 | 3 - Skill Acquisition | RoyalRoadL | |
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Surviving as a Slime-Mancer [A Slimemancy LitRPG] | 2 | 2 - Act 1 | RoyalRoadL | |
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Surviving as a Slime-Mancer [A Slimemancy LitRPG] | 1 | 1 - Dungeon End | RoyalRoadL |