On the outskirts of a lavishly grand party, Victoria stumbles upon an arcane mirror that her confidante, Susan, has kept veiled in the secrecy of their dusty attic. The whispers of its existence carry an ominous echo, murmuring tales of those who have disappeared inexplicably within its reflective surface. As compelling as it is terrifying, the mirror's lure is inescapable. Yet sometimes, tales are more truth than fiction.
An unwitting glance into the mysterious mirror sweeps Victoria into a world far removed from her own reality. She finds herself enmeshed in a terrifying, bloodthirsty game where the captives are mercilessly thrown into a gauntlet of death. Their singular hope? To claw their way through the savage fray, striving to reach the top and ascend to rule this treacherous realm.
Victoria emerges into this new world as a vampire psionic. Tragically, her introduction to this merciless place is harsh, confined to the claustrophobic constraints of a dank prison cell, with imminent execution as her fate. Thrown into an intricate tapestry of survival, power, and paradox, Victoria must navigate this unforgiving game, master her newfound abilities, and find a way to change her impending fate.