Elias Vice, a supposed nobody from the backwater town of Acreton, has already written his destiny, and it ends with him building the greatest business empire Sailor's Rise has ever known.
But to get there, Elias will need to turn a pocketful of relics into a company worth millions. The Rise's caste-like business and political system stratifies power and access in the dock-ringed merchant republic, and Elias is starting with neither.
And yet he isn't the nobody he first believes, as Elias's connection to an enigmatic people—airship travelers with a unique mastery over space itself—will both help and haunt his ambitious endeavor. Elias, it turns out, is a collector.
What to expect:- Epic worldbuilding, compelling characters, and vivid prose- A unique cultivation-like system where Elias grows more powerful by collecting and consuming relics, the shattered remnants of a bygone age- Business building as Elias cleverly expands his company from nothing, earning relics while climbing the political and social ranks of Sailor's Rise- Also: airships, pistols, and rapiers
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