After being dragged through an oven by a mysterious tar genie, Teddy's deepest desire is fulfilled.
With the powers of a role-playing game character, he must navigate a land stricken by plague and famine, teetering on the edge of a global war. Political intrigue, villainous noble houses, dangerous magic, and more stand to threaten his new life.
View | Series | Vol | Chap | Extra | Group/Host |
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A Wizard's Guide to Anarchy | 10 | Legend | RoyalRoadL | |
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A Wizard's Guide to Anarchy | 9 | Quest | RoyalRoadL | |
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A Wizard's Guide to Anarchy | 8 | Zya | RoyalRoadL | |
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A Wizard's Guide to Anarchy | 7 | Slave | RoyalRoadL | |
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A Wizard's Guide to Anarchy | 6 | City | RoyalRoadL | |
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A Wizard's Guide to Anarchy | 5 | Net | RoyalRoadL | |
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A Wizard's Guide to Anarchy | 4 | Fishing | RoyalRoadL | |
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A Wizard's Guide to Anarchy | 3 | Pelindor | RoyalRoadL | |
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A Wizard's Guide to Anarchy | 2 | Doors | RoyalRoadL | |
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A Wizard's Guide to Anarchy | 1 | Map | RoyalRoadL |