Philosophy of Souls Games

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Objective

This is a book on game design and has three goals.

1) To understand the nature of media consumption.

2) To understand the nature of video games and what makes them engaging.

3) To understand the nature of the Souls games and improve them.

Definitions

1) A Souls game is one of the games created by FromSoftware consisting of Demon Souls, Dark Souls I, Darks Souls II, Dark Souls III, Bloodborne, Sekiro, and Elden Ring.

2) A Souls-like is a game that emulates the characteristics of a Souls game.

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771 d, 2 h ago Probably stalled or dropped!
Alternate Names: [edit] [history]
  • Philosophy of Souls Games
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https://www.royalroad.com/fiction/59306
https://www.royalroad.com/fiction/59306/philosophy-of-souls-games

Releases found: 11

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Series Releases:

Latest release - ch. 7.0
View Series Vol Chap Extra Group/Host
Philosophy of Souls Games 7 Chapter 7: We consume media to manage our emotional states RoyalRoadL
Philosophy of Souls Games 6 Chapter 6: There are seven forms of goal setting RoyalRoadL
Philosophy of Souls Games 5 Chapter 5: Goal setting amplifies the pulls RoyalRoadL
Philosophy of Souls Games 4 Chapter 4: RoyalRoadL
Philosophy of Souls Games 4 Chapter 4: Media that introduces goal setting have stronger pulls RoyalRoadL
Philosophy of Souls Games 3 Chapter 3: Every media has varying degrees of pull RoyalRoadL
Philosophy of Souls Games 3 Chapter 3: Every media has varying degrees of pull RoyalRoadL
Philosophy of Souls Games 2 Chapter 2: There are three forms of pull RoyalRoadL
Philosophy of Souls Games 2 Chapter 2: There are three forms of pull RoyalRoadL
Philosophy of Souls Games 1 Chapter 1: Every media has a pull RoyalRoadL
Philosophy of Souls Games 1 Chapter 1: Every media has a pull RoyalRoadL