I decided to write a litRPG book (or more accurately a GameLit - a litRPG that doesn't focus heavily on visual statistics), following the fate of one individual in his path of power. I wanted to see him tame his magic and grow as an extremely powerful mage. But since I didn't want to just give him everything on a silver plate, I decided to imagine as clearly and realistically as possible the choices and the consequences of his actions. At first I wanted to send him on crazy adventures and bombard him with annoying young masters, greedy and bloodthirsty sociopaths and other cliches from the genre. Very quickly I decided against that. But there was a price for all this. Not giving the MC super powerful cheat skill, meant I had to give him an opportunity to build his own skills. Which made the start of the book a bit slower. Usually the best way to start a litRPG in RoyalRoad is to make an explosive first chapter, full of action and overpowered MC. But I decided to take the risk and start a bit slower, but go a little bit deeper into the motivation and the realism of the story. Wish me luck :) See you at the end of the book.