Pulled into the Universe Dungeon, a thieving wizard must traverse dangerous worlds, dimensions, and dungeons, with no clear escape but the next portal. He can't linger. Each Realm has a timer, and if doesn't reach the next gateway in time, he will die.
Luckily there's a safe room between each Realm, a place to upgrade gear, and a Grand Mural depicting the branching paths forward. If he can master his unique trait, Avarice, he might just make it to the final boss.
The Universe Core.
View | Series | Vol | Chap | Extra | Group/Host |
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Universe Dungeon | 7 | Chapter 7: The Void | RoyalRoadL | |
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Universe Dungeon | 6 | Chapter 6: Accumulating Power | RoyalRoadL | |
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Universe Dungeon | 5 | Chapter 5: Dragon of the Deep | RoyalRoadL | |
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Universe Dungeon | 4 | Chapter 4: The Grand Mural | RoyalRoadL | |
|
Universe Dungeon | 3 | Chapter 3: Castle of Ice | RoyalRoadL | |
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Universe Dungeon | 2 | Chapter 2: A Dying World | RoyalRoadL | |
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Universe Dungeon | 1 | Chapter 1: Apocalypse | RoyalRoadL |