Another world. A fresh start.
Emerson heard the stories before. Waking up in a grand room with the options to choose a class and a skill set, then being sent off for adventure in some distant fantasy land. Or stepping through some portal into a world unknown. Maybe a game world brought to life via Virtual Reality!
For the lonely gas station clerk, these ideas were a nice, pleasant way to escape. Something to pass the time.
But when he himself was thrust into another world--
The only thing he could do was die.
And the kicker?
He wasn't even sent there on purpose.
Fighting every inch of the way, Emerson's got to forge his own path in a world where things like stats, hitpoints, and magic are real. And although he may not be the best, smartest, or most blessed, one thing is certain:
Emerson Moody will never die again.
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Releases Tuesday through Saturday.
Each chapter is a thousand words or more.
Artwork is done by both Momo and I (Momo clearly did the epic front cover).
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This LitRPG is a bit on the slower side; Emerson has no powerful moves or spells or fancy quirks that give him an easy out. Strategy plays an important part (whether or not the strategies always work, though, is a whole other can of worms). Expect progression. Other than that, there is quite a bit of action, a bit of crafting, and a lot of cool art that I hope you'll enjoy.
It also features dungeons later on; I may need to add some other tags.
Key points: Progression, LitRPG, Action.
Tags are meant to give me a bit more freedom with what I may add.