Can he become the quickest, stealthiest, most badass shapeshifting rogue in the world's most immersive video game—before it kills him?
Carey Walsh is guilty of trolling people online to pass the time, alleviate loneliness, and relieve guilt over his best friend's death, which also drives him to drink heavily and escape into his biggest addiction: video games.
One day, Carey trolls the wrong person: the son of a billionaire scientist who has built a huge virtual reality game on a distant tropical island. Inside Luminether Online, the scientist and his son trap bullies in order to perform highly dangerous experiments on neural plasticity and the brain's empathy regions. Forced into one of the VR pods, Carey soon finds himself trapped in an epic fantasy world full of magic, monsters, and vengeful gods inspired by Ancient Greek myths.
Hopelessly lost, armed with only a basic dagger and some leather armor, Carey must level up, overcome his antisocial tendencies and band together with unlikely allies to "win" the game and make it out alive. But there exist other players—desperate, toxic people picked for their history of bullying—also trapped in the game, who will do anything to win even if it means exploiting a software glitch that could fry the living brains of noobs like Carey Walsh and his new friends.
...Unless he can master his new shapeshifting powers and become the quickest, stealthiest, most badass rogue in the world's most immersive—and dangerous—video game.