A broken world. A hobo mage. A hero chased by a dark past.
When Lancer raids the hideout of an enemy guild, he stumbles upon a scroll of illegal magic. Though he tries to sell it to fund his own raiding company, he finds himself blackmailed by the powerful leader of an influential guild.
His task? Kidnap the man--the hobo mage--who wrote the spell.
The quest was simple, but it wouldn't be easy. It never is.
He soon finds that he would need to take the hobo mage across continents, avoiding international skirmishes, sketchy freelancers, and lunatic players along the way, all while faking a friendship with this mage without a past.
Lancer will need to Level Up in a broken game and avoid forming a kinship with his new 'friend' if he wants to finish the world's worst escort quest, satisfy his blackmailer, and preserve what little humanity he has left.
Armed with his trusty spear, Lancer embarks on a bright adventure with fun characters, a cute pair of twins, and an illegal hobo mage.
Experience the start of a new gamelit litRPG adventure series, filled with absurd comedy, a world of NPCs shaken by the sudden arrival of players, a broken game engine, a Kafka-esque XP system, and a bright story that's darker than it seems.
Perfect for readers of progression fantasy, epic fantasy, Gamelit and litRPG, and fans of RPGs, JRPGs, and tabletop RPGs.
Dive into a fresh new world today and breathe deep the crisp air of The Sinner Sky!
Update:
Changed blurb to be less awful
Changed name from Broken Worlds to Sinner Sky; title still wip
Changed to new temp cover; wip