Live from the Seventh Kessivan Dungeon, Dwell, Dive, and hopefully don't die!
In Aspira, the gods gave the world Dungeons to better themselves and protect those that they loved. Soon, a balance was formed, and there was peace. With the balance between nations and races restored, the Pantheon had another trial in store.
To each of the seven nations of Aspira, a Grand Dungeon was created. Dungeons that had the power not only granted loot and experience, but magical boons and classes unheard of anywhere else. the greatest adventurers, merchants, craftsmen, and more found their calling within the Grand Dungeons. There was just one catch. The Grand Dungeon only opened again after the last party died, or a party defeated the final floor. Some runs took weeks, others years.
The Kessvian Dungeon is notorious for the later, and like all the other Grand Dungeons, the runs were Aspira's favorite passtime to watch and gossip over thanks to Dwarven technology.
Enter Myles of Kess.
With his eighteenth birthday weeks away and a classlock looming, Myles and his friends plan to put themselves to the test. For good or for ill, it's bottom or bust!
View | Series | Vol | Chap | Extra | Group/Host |
---|---|---|---|---|---|
|
Apotheosis - The Dungeon of Kess | 6-5 | Level 0-5: Prerun - Naming | RoyalRoadL | |
|
Apotheosis - The Dungeon of Kess | 6-5 | Level 0-5: Prerun - Naming | RoyalRoadL | |
|
Apotheosis - The Dungeon of Kess | 5-4 | Level 0-4: Prerun - The Drunken Fox | RoyalRoadL | |
|
Apotheosis - The Dungeon of Kess | 4-3 | Level 0-3 - Prerun - Class | RoyalRoadL | |
|
Apotheosis - The Dungeon of Kess | 3-2 | Level 0-2: Prerun - Waystations and the Gentle Giant | RoyalRoadL | |
|
Apotheosis - The Dungeon of Kess | 2-1 | Level 0-1: Prerun - Myles of Kess | RoyalRoadL | |
|
Apotheosis - The Dungeon of Kess | 1 | Level 0-0: Prerun - Let the Games Begin | RoyalRoadL |