The ancient city-state of Sorcererstown, the world's capital of magic where the most legendary wizards, warlocks, and royal mages learned their secret craft was nothing like what the Stranger expected it to be.
Not a sorcerer has drawn breath there in years, only sorceresses fill the Great Schools of Magic and the petty squabbling between them has grown into full-blown war with the money vaults, spellbooks and armories thrown open to call and empower the best mercenaries, cutthroats and killers from all corners of the map and blast anyone unfortunate enough to get caught in the middle.
That middle is where the Stranger decides is the best place to ply his own unique set of skills in a daring plan to make pawns of the powers that be and reach an endgame opposed to all other factions in town.
But with the arcane arts being thrown around like sling stones, suspicions running high with everyone from the new hires to the headmistresses of the Great Schools and a looming threat of a supposedly unbeatable warrior on his way to the battleground of the once a great city-state it doesn't take much for a wanderer's plans to earn him nothing but an unmarked grave.
It's all or nothing in here in Sorcererstown and in this deadly game everyone is playing for keeps.
Let's begin.
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This summary is for the first book in a trilogy, all of which will be posted as one webnovel.
Cover courtesy of Fuyu Dust