Gunslinger's Code

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Delphi isn't a gamer, and just because practically everyone else has embraced Absolute Reality doesn't mean she sees the appeal.

But High Noon is different. For a start, if she wants her inheritiance she has to play. And, once she steps foot into that Wild West that never was, filled to the brim with demonic pacts, body-modders, steampunk Technicals and Gunslinging miscreants, the game's most-lauded feature takes the reins.

None of the players know they're playing. High Noon is as real as life, right up until it isn't.

If you want to get the stories for free when they're finished (there will be a lot of them...), as well as vote for Plot Points, Adversaries and Tactics, sign up here to subscribe to my newsletter!

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http://www.royalroadl.com/fiction/16924

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