2020-08-18 03:51
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description
<p>This is a non-Crunchy version of my story, Skills, Archetypes, and Demons - First Encounters. If you prefer to see some dice rolls and game mechanics within the story, check it out here, https://www.royalroad.com/fiction/26422/skills-archetypes-and-demons-first-encounters . This wont be updated as much as the other, I'll add chapters in blocks as I update the other story.</p> <p>thank you for reading, now for the summary....</p> <p>For months Mark has been bugging his friends to try this gaming system he is enamored with. Skills, Archetypes, and Demons. This system has a skill for everything and even different approaches for some skills. Instead of levels, he tells them, each skill has its own experience and level.</p> <p>"As true to real life as a gaming system could be." at least it says on the box. When the group finally break down and decide to play it, they head over to Hunter's house to start. Next thing they know... trapped in the game.</p> <p>Everyone dreams of being trapped inside their favorite game. Abusing the mechanics and becoming OP AF. No one ever dreams of being trapped in a crappy system. One ladened with rules and so much record keeping it almost becomes tedious.</p> <p>Enjoy</p>
system-migrator