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Divine Bugfixing [LITRPG Gamecreation]
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description
<p>Thanks to the leaps in AI game companies have found it easier to generate fantasy worlds based on a template, this is especially true for Deep Dive Massive Multiplayer Roleplaying Games, where the sensory experience of the users needs to be coded. As a developer, Jasper has found himself with the thankless task of fixing all the bugs that inevitably pop up. To make this task more enjoyable, he has developed his own little game where he takes on divine power, and he has invited his wife, Celeste, along.</p> <p>The primary problem is that they need to finish before the deadline, and they can only play during weekends, however with a 5 to 60 time difference, they get just about 7-9 days to change things up, before the world generates another 100 years of progress.</p> <p>A story inspired by the RPG system Godbound.Thank you to ellen_s_artworks for the art.</p>
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website
https://www.royalroad.com/fiction/86453/divine-bugfixing-litrpg-gamecreation
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23.0
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