2024-06-21 17:35
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<p>One World, Seven Realms, Endless Systems.</p> <p>Money is not important when Systems have their own currency. They revolve around numeric growth and production, and a higher production rate means a stronger and more capable System. To improve production is to spend and give back to the System, so it may grow and be its authentic self. Give it what it needs, and it will provide for you. Yet, there is one that fails to do any of that.</p> <p>Come and follow the story of Moko, who has a quite useless System that can't provide for itself, and Terayla, whose System is shrouded in mysteries. Because of their peculiar Systems, they will embark on a long journey to unravel the secrets of the World and strengthen their counterparts in unorthodox ways.</p> <p>Part 1 – A corner of the World situates a region called the Lei Realm, a realm of peace. Some people live an undisturbed life with families or alone, scattering across the lands. Most grow together in a unifying society, sharing the uniqueness of their Systems to expand technology and enhance the value of life. However, as Moko and Terayla begin their journey across the Realm, they encounter a significant issue with the laws that enforce peace and tranquility. These laws protect individuals with Systems. The ones without will be unprotected; a particular group falls into this category: Children.</p> <p>Chapters 3 - 6: BuildEverything you, the reader, should know about to kickstart this journey with an understanding of Systems.</p> <p>Post weekly on Tuesday afternoons - to build backlogs and polish them.</p> <p>Expect heavy worldbuilding and descriptions of game mechanics used in many idle/clicker games. There will be references from a game called Cookie Clicker by Orteil, but just for a heads-up, this story is very different from the game.</p>
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