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<p>I admit it; I'm a long-time gaming geek. When I started back in 1984, I played on a Compaq DeskPro outfitted with an 8 MHz 8086 CPU and an awesome monochrome display adapter. I said I was a geek, remember? During the golden age of computer gaming, otherwise known as the 1990s, each month brought quantum innovations, spurring a host of inventive game designs. For me, the pinnacle was reached with the invention of the MMORPG (massive multiplayer online role-playing game), and my wife and I became lost in the world of Everquest from 1999 to 2001.</p> <p>In the land of Norrath, we made many friends as we rose from a pair of pathetic magic users to guild legends, and I saw how the lines blurred between reality and the virtual world. People speak of how computer games are a waste of time. But a great many good things grew out of those days. One of them was a fertile seed of an idea that I pondered well over a decade ago . . . and still do. This story is the result.</p> <p>What people are saying about "The Game"</p> <p>"An impressive and thought-provoking short story." - Mikel on Goodreads</p> <p>"The Game" is a wonderful short story, asking profound questions about existence and the meaning of life. I really enjoyed and be glad to see more from Troth." - Gil Estel on Goodreads</p> <p>"Great short story...different from much of Michael's writing (at least that I am familiar with). Definitely thought-provoking and chilling towards the end." - Gabe Erwin on Goodreads</p> <p>". . . this one is just . . . brilliant! Do yourself a favor, everyone, and just read it." - Christomir Rackov on Goodreads.</p>
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