2022-11-02 12:38
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description
<p>In the subterranean city of Karzgorad, mages are a vital resource. Magic is needed plumb the deep tunnels for ore and to fight off the horrors that swarm from dark places. Magic is needed to fuel the ancient arcano-tech that sustains the lives of millions. There is but one problem: Mages inevitably go mad.</p> <p>And so, when Talia Angrim-Vestal discovers she is a mage, the laws of Karzgorad state that she must be imprisoned, her Gift used for the greater good of the city, and her life ended when her mind finally slips.</p> <p>After a close call with mage-hunters, she embarks on a journey that will take her up and above her home, through old abandoned tunnels that lead to cities whose arcano-suns have died, and perhaps, if the legends are to be believed, to the surface.</p> <p>[Work in progress, will update tags if/when they change]</p> <p>Schedule and Chapter Size: Probably ~1.5k-2k words every day until the end of Writathon, and I'll reevaluate afterwards to see what I can maintain.</p> <p>This is the first story I've ever published, so comments and critique are much appreciated! I will be going over chapters as time permits and doing some light editing.</p>
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