Content | Tags | Group |
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Konno Takashi on Designing Nobinobi TRPG | game design, konno takashi, nobinobi trpg, translation, trpg | Flesh to Plush |
Content | Tags | Group |
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OSO and Bartle's Taxonomy: why Yun shouldn't play like you | Bartle's Taxonomy, Game Design, MMORPG, Only Sense Online, Rants | Krytyk's Translations |
Content | Tags | Group |
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You Are The Hero | Game Design | David Chart's Blog |
Content | Tags | Group |
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“Diversity” and American Dominance in RPGs | Game Design, Japan | David Chart's Blog |
Content | Tags | Group |
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Of Voices and Games | Chatterbox, Drakensang, game, game design | The Writeaholic's Blog |
Content | Tags | Group |
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Inclusivity in Roleplaying Games | Game Design | David Chart's Blog |
Content | Tags | Group |
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Persistence Ain’t All That | Game Design, Work | David Chart's Blog |
Content | Tags | Group |
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Why Marketers Fear The Female Geek | comics, computers, game design, Life, marketing, media, randomness, Women | Turn the Page |
Content | Tags | Group |
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Contemplating an Idea | blog, Chatterbox, game, game design, game industry | The Writeaholic's Blog |
Content | Tags | Group |
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Signs and Roadblocks | Chatterbox, game, game design, Pokémon, Sarbakan | The Writeaholic's Blog |
Content | Tags | Group |
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Hold the Press for an Interview | Chatterbox, game, game design, interview, Sarbakan, writer | The Writeaholic's Blog |
Content | Tags | Group |
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Choosing the World | Game Design | David Chart's Blog |
Content | Tags | Group |
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Setting the Scene | Game Design | David Chart's Blog |
Content | Tags | Group |
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Revising Creation | Game Design | David Chart's Blog |