2023-01-06 08:17
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description
<p>The stations provided hope to the countless inhabitants of Proelium, offering magic and powers, but they also provided something else. Death. A planet formed by unknown creator gods millions of years ago to serve a single purpose above all else. Endless conflict.</p> <p>The mix of races, creatures, and monsters of magic and technology brought constant strife to the landscape. Those who participated in the never ending wars found themselves showered in rewards but the risk of death, injury, or enslavement was overwhelming. The only constant was no one was truly invincible. The stations gave powerful gifts but immortality was a myth of legend many sought and never found. Not even the greatest healers could bring back the dead. Sure, liches and necromancers could be found, but the soul, once departed, makes corpses nothing more than empty shells.</p> <p>Nick Solis, a grumpy college student, gets sent to Proelium by Hez, the Goddess of Trade and Merchants. He is given a skill never before seen in the millions of years since Proelium's creation. A skill that gives him an advantage. Insignificant at first but has enormous potential. And with that potential and no small amount of luck and work comes a chance for Nick to create a lasting legacy.</p> <p>----</p> <p>This story is meant to be a slow burn with a lot of world building and slow exploration of a unique support skill. It has some lite LitRPG elements but is not focused on leveling but rather on the motivations driven by the magical station infrastructure. It is primarily inspired by Arena Manager.</p> <p>The chapters are being written in real-time and there is no release schedule at this time. I will make edits of previously released chapters to address inconsistencies or plot holes if necessary and am open to feedback and comments on such issues.</p>
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